Wii U specifications
The Wii U pairs an IBM Power-based multi-core CPU with an AMD Radeon-based GPU, outputs up to 1080p over HDMI and plays nearly all Wii software. These are its specifications, storage options and backward compatibility.
| History | |
|---|---|
| Release | NA 18 Nov 2012; PAL 30 Nov 2012; Japan 8 Dec 2012[2] |
| Processor | |
| CPU | IBM Power-based multi-core[1] |
| GPU | AMD Radeon-based HD GPU[1] |
| Storage | |
| Storage | 32 GB (Premium Pack) or 8 GB (Basic Pack) flash; USB storage supported[1] |
| SD cards | SD up to 2 GB, SDHC up to 32 GB[1] |
| Discs | Wii U and Wii discs[1] |
| Display | |
| Video output | 1080p, 1080i, 720p, 480p, 480i (HDMI, Wii Component, Wii RGB, Wii AV)[1] |
| Audio | |
| Audio output | 6-channel linear PCM via HDMI; analogue via AV Multi Out[1] |
| Connectivity | |
| Network | Wi-Fi 802.11 b/g/n; wired via Wii LAN Adapter on USB[1] |
| USB | 4× USB 2.0 (2 front, 2 rear)[1] |
| Controllers | Up to 2 GamePads; up to 4 Wii Remotes or Wii U Pro Controllers[1] |
| Compatibility | |
| Wii software and accessories | Nearly all supported[1] |
| Physical | |
| Weight | approx. 1.6 kg[1] |
| Dimensions | approx. 1.8 in high, 10.6 in deep, 6.75 in long[1] |
| Processor | |
| Memory | 2 GB DDR3 (not on Nintendo's spec page)[2] |
| CPU detail | 1.24 GHz tri-core IBM PowerPC "Espresso"[2] |
Nintendo’s spec page gives no clock speeds or RAM figure. The memory (2 GB DDR3) and CPU detail rows come from Wikipedia.
Backward compatibility
Nearly all Wii software and accessories work on the Wii U, including Wii discs, Wii Remotes, the Nunchuk, the Classic Controller and the Balance Board. GameCube software isn’t supported. GameCube controllers only work through the GameCube Controller Adapter in Super Smash Bros. for Wii U: see GameCube controller compatibility.
For a wired connection, Nintendo lists the Wii LAN Adapter (sold separately) on one of the four USB 2.0 ports.
Earlier models: Wii RVL-001 vs RVL-101 vs Wii mini.
Sources
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