NES, SNES and Nintendo 64 specifications compared

The NES, SNES and Nintendo 64 show how quickly Nintendo’s home-console hardware moved on: from an 8-bit CPU and 2 KB of RAM to a 64-bit MIPS processor with 36 Mbit of Rambus memory and resolutions up to 640 × 480. Here is how their core specifications compare.

Grey Nintendo Entertainment System console with its front cartridge flapNESGrey Super Nintendo Entertainment System console with purple switchesSNESCharcoal grey Nintendo 64 console with four controller portsN64
CPU8-bit, 1.66 MHz (as listed by Nintendo UK)[1]16-bit 65816, 2.68 MHz (as listed by Nintendo UK)[2]MIPS 64-bit RISC (custom R4000 series), 93.75 MHz[3]
Memory2 KB RAM, 2 KB video RAM[1]1 Mbit RAM, 0.5 Mbit video RAM; cartridges 2–48 Mbit[2]36 Mbit Rambus DRAM, up to 4,500 Mbit/s[3]
DisplayUp to 256 × 240; 52 colours; 64 sprites on screen, max 8 × 16 sprite[1]Up to 512 × 448; 32,768 colours (256 on screen); 128 sprites[2]256 × 224 to 640 × 480; flicker-free interlace[3]
Dimensions255 × 85 × 202 mm[1]200 × 72 × 242 mm[2]260 × 190 × 73 mm (W × D × H)[3]

Highlighted rows differ between models.

Photos: NES: Evan-Amos, Public domain, via Wikimedia Commons; SNES: Evan-Amos, Public domain, via Wikimedia Commons; N64: Evan-Amos, Public domain, via Wikimedia Commons

Note Clock speeds are as Nintendo UK lists them. Its pages don’t say which regional model they apply to.

NES

Nintendo Entertainment System specifications
History
ReleaseJapan 15 Jul 1983; NA 18 Oct 1985; EU 1 Sep 1986[4]
Processor
CPU8-bit, 1.66 MHz (as listed by Nintendo UK)[1]
Memory2 KB RAM, 2 KB video RAM[1]
Display
DisplayUp to 256 × 240; 52 colours; 64 sprites on screen, max 8 × 16 sprite[1]
Physical
Dimensions255 × 85 × 202 mm[1]

Super Nintendo

Super Nintendo Entertainment System specifications
History
ReleaseJapan 21 Nov 1990; NA 23 Aug 1991; FR/GB/IE 11 Apr 1992[5]
Processor
CPU16-bit 65816, 2.68 MHz (as listed by Nintendo UK)[2]
Memory1 Mbit RAM, 0.5 Mbit video RAM; cartridges 2–48 Mbit[2]
Display
DisplayUp to 512 × 448; 32,768 colours (256 on screen); 128 sprites[2]
Audio
SoundSony SPC700 (8-bit), 8 channels[2]
Connectivity
Video outputRF, RGB, S-Video[2]
Physical
Dimensions200 × 72 × 242 mm[2]

The SNES adds a dedicated sound chip, the Sony SPC700 with 8 channels, and Mode 7. It outputs RF, RGB and S-Video, and cartridges range from 2 to 48 Mbit.

Nintendo 64

Nintendo 64 specifications
History
ReleaseJapan 23 Jun 1996; NA 29 Sep 1996; EU/AU 1 Mar 1997[6]
Processor
CPUMIPS 64-bit RISC (custom R4000 series), 93.75 MHz[3]
Co-processorRCP (sound/graphics SP + pixel DP), 62.5 MHz[3]
Memory36 Mbit Rambus DRAM, up to 4,500 Mbit/s[3]
Display
Display256 × 224 to 640 × 480; flicker-free interlace[3]
Colour output21-bit colour video output[3]
Physical
Dimensions260 × 190 × 73 mm (W × D × H)[3]
Weight1.1 kg[3]

The N64 pairs its 93.75 MHz MIPS CPU with the Reality Co-Processor (RCP), which handles sound and graphics plus pixel drawing at 62.5 MHz. Nintendo lists hardware Z-buffering, anti-aliasing, tri-linear MIP-map filtering, perspective correction and environment mapping.

Next generation: Nintendo GameCube specifications. Handhelds of the same era: Game Boy family compared.

Sources

Last checked

  1. Nintendo Entertainment System – Technical Details Nintendo UK · Manufacturer documentation
  2. Super Nintendo – Technical Details Nintendo UK · Manufacturer documentation
  3. Nintendo 64 – Technical Details Nintendo UK · Manufacturer documentation
  4. Nintendo Entertainment System — Wikipedia Wikipedia · Reference work
  5. Super Nintendo Entertainment System — Wikipedia Wikipedia · Reference work
  6. Nintendo 64 — Wikipedia Wikipedia · Reference work